Tuesday, November 20, 2007

Political edutainment for the “thumb generation”

As you might know approximately one month ago we had presidential primaries of one party in which voting via SMS was allowed. Moreover the upcoming presidential election (held mid December) will be the first one with a reduced voting age (19 instead of 20 years of age). These two factors have increased the importance of young voters for policy makers, although the “thumb generation” is claimed to be relatively apolitical.

A way how this could be changed is a newly published mobile game called “President Tycoon” in which you have to lead your virtual character to victory. It can be downloaded on a Korean mobile for approximately 1 USD. Considering a mobile penetration of above 90% in the segment of 18-24 year olds in my point of view this could be a good way to sensitize this segment for political issues. In my point of view one logical extension of this model would be to utilize it for a certain candidate or party, provide it as a free download and utilize real contents from the political program – this would be real edutainment for the “thumb generation”. And also for the upcoming “thumb generations” in other countries.

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